﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using HammerMUD.Skills;
using HammerMUD.Spells;
using HammerMUD.Traits;

namespace HammerMUD.Professions
{
    public class Profession
    {
        private String name;
        private List<Skill> skills;
        private List<Spell> spells;
        private List<TraitBonus> bonuses;
        private Int32 heightBonus; // in cm

        public Int32 HeightBonus
        {
            get { return heightBonus; }
            set { heightBonus = value; }
        }

        public List<Spell> Spells
        {
            get { return spells; }
            set { spells = value; }
        }

        public List<TraitBonus> Bonuses
        {
            get { return bonuses; }
            set { bonuses = value; }
        }

        public List<Skill> Skills
        {
            get { return skills; }
            set { skills = value; }
        }

        public String Name
        {
            get { return name; }
            set { name = value; }
        }
    }
}
